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Question: How many collective levels did you gain over the double-XP weekend?
Date: 2/1/2007
0-3:  
 
  78 votes (42%)
4-6:  
 
  34 votes (18%)
7-9:  
 
  13 votes (7%)
10+:  
 
  62 votes (33%)
 
   
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Punstarr said on 2/4/2007 6:44:53 PM
 
It really looks like the vast majority of people are on one extreme or the other; either next to no levels or a crapload.
 
   
Buffy said on 2/3/2007 3:34:59 PM
 
Then again - I tend to crash everytime I zone, so the double xp wasn't doing much to make my love the game again.
 
   
Buffy said on 2/3/2007 3:34:32 PM
 
Last time around I got my Dominator from level 18 to level 32...this time, not so much.
 
   
Punstarr said on 2/3/2007 11:42:22 AM
 
Just the other day I finally deleted the last of my villains, whom I hadn't played since April of 06.
 
   
3vol said on 2/3/2007 2:00:04 AM
 
Heheh, I remember the night that Villains came out. I did not sleep until I had the Supergroup formed, which required lvl 10 and 10 people to join.
 
   
Punstarr said on 2/2/2007 11:14:15 PM
 
That's some serious grinding, man, like 5 hours straight? I can't play that hardcore, myself... much power to you though. :)
 
   
Prydeheart said on 2/2/2007 12:48:31 PM
 
3 toons, 15 levels collectively.
 
   
Science_Teacher said on 2/2/2007 9:57:47 AM
 
1 to 10 is easy, 20 to 30 in a weekend is insane.
 
   
3vol said on 2/2/2007 1:07:15 AM
 
You kidding man? I can take a char from lvl 1-10 in under 5 hours without double XP.
 
   
Punstarr said on 2/1/2007 11:55:07 PM
 
Dunno how one would get 10+ levels even with double xp unless they played the game nonstop the whole weekend. I played a few hours here and a few hours there.
 
   
Bozo said on 2/1/2007 1:52:18 PM
 
3 levels, got my Ice Tanker to 20 and my Gravity Controller to 15
 
   
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